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vlurge.

● Vlurge engineering studio

Engineering the next generation of technology.

We design, build and ship apps, games, AI systems and brands, end to end: from the first sketch to the App Store, the web and the backend behind them.

iOS✦macOS✦Windows✦3D✦Games✦AI✦Web✦Backend✦Brands✦iOS✦macOS✦Windows✦3D✦Games✦AI✦Web✦Backend✦Brands✦iOS✦macOS✦Windows✦3D✦Games✦AI✦Web✦Backend✦Brands✦iOS✦macOS✦Windows✦3D✦Games✦AI✦Web✦Backend✦Brands✦

01 / What we build

One studio. Every layer.

01

iOS & Mac

Native apps in Swift, from App Store games to developer-grade tools.

02

Windows

Lightweight desktop software that installs clean and starts fast.

03

3D & games

Real-time 3D, game feel, and product renders that sell.

04

AI systems

Models wired into real workflows: quoting, listing, reviewing.

05

Web & backend

Storefronts, admin panels, payments, auth and the APIs behind them.

06

Brands

Identity, packaging and launch content, built alongside the product.

03 / Our product

Slink

by Vlurge · Mac, Windows & iOS

Put your iPhone anywhere on the map.

Search any address, click the map or paste a link, and your iPhone is there. No jailbreak.

Explore Slink →

3-day free trial

9:41

My Location

Le Marais, Paris

Updated just now

04 / How we work

We engineer the whole thing, then we ship it.

01

Engineer end to end

Design, apps, backend, payments and launch, under one roof. Nothing gets lost in a handoff.

02

Ship real things

Every project ends up in people's hands: on the App Store, on the web, in a store.

03

Built to last

Clean architecture and honest tradeoffs, so what we ship keeps working after launch.

What's next is already in the works.